still in development

JUMPING JACK

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GAME
๐ŸŽฌvideo coming soon
Jumping Jack โ€” normal mode, the start of the level Jumping Jack โ€” hard mode, platforms above a spike field

WHY I MADE THE GAME

My name is Krisztian, I'm 14, and this is how I started. I was staying at my uncle and aunt's place for 4 weeks, and my uncle had a plan for me: to make a game we agreed on before I came. This is all just a passion project for now. He showed me how to make it, and it sounded fun, so I started working on it. It was really fun working on it, because I had a lot of ideas, and I could make them into a game so they don't just stay ideas. You work better when you work on something you enjoy.

HOW I MADE THE GAME

My uncle showed me Cursor and Claude. He said AI-assisted coding is the future, because he works like that too. I started working with Claude, which he set up for me. Claude taught me coding basics through interactive lessons. I had a lot of fun studying with Claude, and when I was ready, I started working on actual features that are more complicated. I gave Claude a description of what I wanted, he asked questions if it wasn't clear enough, and then he coded it and explained what he did and why. Then I could check what the code was before and after a feature. He taught me how to upload the game to Vercel, so my friends and everyone could play it too. We make a feature, save it, upload it to Vercel โ€” and through one link, everyone can play every update when I upload it.